Disassembly, Asssembly and Cleaning the M16A2

Sight adjustment for the M16 

M9 Disassembly 

M9 Assembly 

 

109 WEAPONS FUNDAMENTALS

 

109.1 Explain when the safety is moved to the fire position.

The safety of any weapon is to remain on safe until you are actually aiming at a target and ready to fire.

Only then will the safety of any weapon be moved to the fire position.

 

 

.2 Define the four weapon conditions:

  1. Condition one: Magazine is inserted, a round must be in position to fire (chambered), the safety is on.

 

 

  1. Condition two: Magazine is inserted, a round must be in position to fire (chambered). The weapons action is closed. The hammer must be forward. This condition applies to weapons with external hammers except for the M9 Service pistol.

 

 

 

  1. Condition three: Magazine is inserted, chamber is empty, the action is closed and the safety is on.

 

 

  1. Condition four: All ammo is removed, the chamber is empty, the action is closed and the safety is on.

 

 

 

.3 Discuss the precautions required when receiving a weapon.

Ensure the weapon is safe by clearing it.

This will depend on the type of weapon.

In general, make sure the weapon is on safe

The chamber is empty and no magazine is inserted

The weapon is pointed in a safe direction

 

.4 Discuss the following terms, hazards, and immediate actions associated with each:

Malfunction

The failure of a weapon to function satisfactorily, usually because of excess friction caused by dirt, improper lubrication or carbon buildup.

 

Immediate action You must stop and clean the weapon to correct this problem.

 

Misfire

A complete failure to fire, NOT a delay in firing that may be caused by a faulty firing mechanism or a faulty element in the propelling charge explosive train.

 

Immediate action - The following steps are to be followed:

Strike the forward assist to be sure the extractor has engaged a round.

Tap upward on the magazine to ensure it is fully seated.

Pull the charging handle to the rear.

If round is ejected, released handle, strike forward assist and attempt to fire.

If round is not ejected, check for a round in the chamber, if it is clear, released handle, strike forward assist and attempt to fire.

If a round is stuck in the chamber it must be removed before attempting to reload/re-chamber.

 

Cook off: The functioning of any or all of the explosive components of a cartridge chambered in a hot weapon due to the heat from continual firing of that weapon.

 

Immediate action - When this occurs:

Attempt to remove the cartridge before ten seconds elapse.

 

If a cartridge is chambered in a hot weapon and can neither be fired or removed, keep

the weapon pointed in a safe direction.

 

Allow for a minimum of 15 minutes to elapse before taking any further action.


 

109 WEAPONS FUNDAMENTALS

 

 

Stoppage

Any interruption in the cycle of functioning caused by faulty action of the weapon or ammunition.

 

Immediate action - Without analyzing the cause the following steps are to be followed:

Strike the forward assist to be sure the extractor has engaged a round.

Tap upward on the magazine to ensure it is fully seated.

Pull the charging handle to the rear.

If round is ejected, released handle, strike forward assist and attempt to fire.

If round is not ejected, check for a round in the chamber, if it is clear, released handle, strike forward assist and attempt to fire.

If a round is stuck in the chamber it must be removed before attempting to reload/re-chamber.

 

.5 State the eight steps of operation in a firing cycle.

Every weapon has a cycle of operation.

 

This cycle is a group of actions that takes place upon the firing of one round and that must occur before firing of the next round.

 

There are eight steps in the cycle.

Feeding - The feeding action places a round in the receiver just to the rear of the chamber. 

 

Chambering - Takes place as the moving bolt strips the round and forces it into the chamber.

 

Locking - Holds the bolt in the forward position for a short period of time to prevent the loss of gas pressure.

 

Firing - The firing pin actually strikes the primer of the cartridge.

 

Unlocking - After the round is fired, the bolt unlocks and moves rearward. 

 

Extracting - The process of pulling the empty case back out of the chamber.  As the bolt moves rearward extraction occurs

 

Ejecting - As the casing is extracted, ejection occurs as it is thrown out of the weapon.

 

Cocking - The retraction of the firing mechanism against spring pressure so that there will be sufficient energy to fire the next cartridge.

 

109.6 Explain the differences between semiautomatic and automatic operation.

Semiautomatic: weapon unlocks, extracts, ejects, cocks and reloads automatically.

 

However, the trigger must be pulled each time to fire a round.

 

Automatic: weapon unlocks, extracts, ejects, cocks and reloads automatically. 

 

An automatic weapon will fire as long as the trigger is pulled and rounds are available to fire.


 

109 WEAPONS FUNDAMENTALS

 

 

.7 Define the following terms:

a. Trajectory The flight path the bullet takes from the weapon to the target. 

 

b. Breech The rear end of the barrel.

 

c. Bore The actual hole in the barrel.  It can be rifled or not.

 

d. Chamber The enlarged part of the bore at the breech that holds the cartridge.

 

e. Muzzle The front or forward end of the barrel.

 

f. Muzzle velocity The speed at which the bullet travels when it leaves the muzzle of the      barrel.

 

g. Maximum range The greatest distance a round will travel.

 

h. Maximum effective range The greatest distance at which a weapon may be expected to fire

  accurately to inflict damage or casualties.

 

 

.8 Discuss small arms ammunition by using color codes:

a. Orange or red- Tracer rounds. 

 

b. Violet- Blank Rounds.

 

c. Black - Armor piercing.

 

d. Aluminum- Armor piercing, incendiary.

 

 

e. Green- Standard ball ammunition. 

 

 

.9 State the weapons covered in the Seabee Combat Handbook.

 

M9 9mm service pistol

 

M16A2E3 5.56 service rifle

 

M18A1 Claymore mine

 

Grenades

 

M60E3 Machine Gun

 

M2HB Machine Gun

 

M203 Grenade Launcher

 

Mk19 40mm Grenade Machine Gun

 

M136 84mm Rocket Launcher (AT-4)

 

M224 60mm Mortar

 

M870 12 gauge Shotgun

 


 

109 WEAPONS FUNDAMENTALS

 

.10 State the maximum range, maximum effective range, purpose/tactical employment, types of fire and types of ammunition of the following weapons:

9mm pistol

  1. Semi-automatic

  2. Magazine fed
  3. Recoil Operated
  4. Double Action or single action firing pistol

  5. Current issue sidearm
  6. Capabilities/Characteristics

  7. Length  -8.54 in

  8. Weight - 2.12 lbs
  9. Weight fully loaded (15 rnd mag) - 2.54 lbs

  10. Magazine capacity - 15 rounds
  11. Muzzle velocity - 1230/fps
  12. Max effective range - 50 m
  13. Ammunition - Fires 9mm Ball ammo

o. Safety Features

The M9 pistol has only ONE safety.

            However, it has THREE SAFETY FEATURES.

 

Ambidextrous Safety - Allows for safe operation of the pistol by right and left handed users.  Lowers the hammer safely without causing an accidental discharge.

 

Firing Pin Block - Prevents any motion of the firing pin and is only overcome by pulling the trigger.

 

Half Cock Notch - Prevents accidental discharge.  If the cocked hammer should fall forward due to a mechanical failure, this would catch on the sear before the hammer would strike the firing pin.

 

M-16 rifle

Lightweight

Gas operated

Air cooled

Magazine fed

Shoulder fired

Semi-automatic or fully automatic

 

Semiautomatic Fire mode - When a single shot is fired.  The trigger must be pulled each shot.

 

Automatic Fire mode - Rifle will continue to fire as long as the trigger is held back.

 

 

 

Selector Lever

Safe position - Rifle will not fire

           

Semi position - The trigger must be pulled each shot

           

 

Automatic position - Rifle will continue to fire as long as the trigger is held back.

 


 

 

 

109 WEAPONS FUNDAMENTALS

 

Capabilities/Characteristics

Length w/flash suppressor                                39 in

Length of barrel w/flash suppressor                    21 in

Weight                                                             7.8 lbs

Weight fully loaded (30 rnd mag)                 8.79 lbs

Magazine capacity                                                20/30 rounds

Muzzle velocity                                                 3100/fps

Max range                                                        3534 m

Max effective range                                        Pt Tgt - 550 m and Area Tgt - 800m

 

Rates of Fire

Sustained  12 to 15 rounds per minute

Rapid  150 to 200 rounds per minute

Cyclic  700 to 800 rounds per minute

 

5.56mm Ball                 Standard round

5.56mm Tracer                         Used to mark targets or cause incendiary effects

5.56mm Blank                          Training round

5.56mm Dummy             Totally inert training

 

M203 grenade launcher

Light weight

Single shot

Breech loaded

Pump action

Shoulder fired weapon

Attaches to the M16 rifle

Capabilities/Characteristics

Length of launcher                        15 5/16 in

Total weight unloaded                        3 lbs

Total weight loaded                3.5 lbs

Total weight with M16                       11 lbs

Max range                                 400m

Max effective range (area tgt)              350m

Max effective range (pt tgt)             150m

 

109.11 Describe and discuss the six types of grenades:

a. Fragmentation: Grenades designed to inflict personnel casualties and damage to light equipment by projecting high velocity fragments from the detonated grenade case.

 

The effective casualty-producing radius is about 50 feet (15 meters).

 

b. Illuminating: Grenades used mainly to light up the terrain in night operations.

 

The Mk 1 is the only illuminating grenade currently available.

 

It provides about 55,000 candlepower for a period of 25 seconds.

 

Used to illuminate terrain in night time operations

 

Once pin is pulled, GRENADE MUST BE THROWN!

 

c. Chemical: Grenades that are chemical filled munitions designed to be thrown by the individual or projected from the service rifle using a special adapter. 

 

ABC-M25A2, riot control hand grenade is the most commonly used 

 

Filled with a type of tear gas chemical that causes irritation and watering eyes.

 

Used for incendiary, screening, signaling, training and riot control purposes

 

109 WEAPONS FUNDAMENTALS

 

d. Incendiary: AN-M14 Incendiary-Thermite is used to ignite combustible materials and to destroy all types of equipment. 

 

This TH grenade is cylindrical in shape and weighs 32 ounces (900 grams). 

 

Contains filler of 26.5 ounces (751 grams) of Thermite mixture. 

 

It uses an igniting delay fuse that sets fire to the Thermite. 

 

The Thermite burns at a temperature of about 4,300 1F.

 

e. Smoke: Grenades that are cylindrical in shape and weigh about 27 ounces (765 grams). 

 

They can be thrown about 40 yards (37 meters) with an effective casualty radius of nearly 30 yards (27 meters).

 

f. Practice/training: Used to train personnel in the care, handling, and use of grenades prior to using actual service grenades.

 

 

These grenades are used for training personnel in the care, handling, and use of hand grenades before using service grenades.

 

Practice grenades simulate the functioning of service grenades to provide realism in training.

 

 

.12 Discuss hand grenade safety procedures.

Hand grenade safety precautions must be observed by everyone who handles and/or throws any and all types, and by other persons who may be within the grenade's danger area.

Anyone within the danger area of a casualty-producing grenade (about 55 yards or 50 meters) must wear a steel helmet.

When the safety pin is pulled, the safety lever or arming device should be held down

firmly until it is thrown

 

All personnel handling casualty producing grenades must wear proper protection

Never attempt to de-fuse hand grenades

Do not remove the safety pin until ready to throw

Do not attach grenades to clothing or equipment

 

.13 Discuss the placement, arming, safety requirements, coverage, and methods of firing the Claymore mine.

Placement: This mine should be positioned so as to Afford all friendly personnel, within 110 yards (100 meters) to the rear and sides of the mine, the opportunity to take adequate cover.

 

Arming: After the M18A1 mine is positioned and Properly aimed, it is armed by first opening the blasting cap assembly and unrolling the wire from either the firing position or the mine. 

The wire is secured by wrapping a few turns of wire around a leg of the mine and burying it if possible.

 

Safety requirements: Before attaching the firing device directly, the circuit should be checked for continuity with the test set provided to ensure that the mine will function at the desired time. 

The firing device has a safety bail with two positions. 

 

In the upper (safe) position, it acts as a block between the firing handle and the generator. 

In the lower (fire) position, it allows the generator to be activated. 

The instructions provided with the M7 bandoleer should be carefully followed by anyone using these mines.

 

Range / Coverage: When detonated, the M18A1 mine will project steel spheres over a 601 fan-shaped pattern approximately 6 feet (1.8 meters) high and 164 feet (50 meters) wide to an optimum effective range of 55 yards (50 meters). 

 

These steel fragments are moderately effective up to a range of approximately 110 yards (100 meters) and can travel up to 275 yards (250 meters).

 

109 WEAPONS FUNDAMENTALS

 

 

Methods of firing:  M18A1 mine can be in either an uncontrolled or a controlled role.  An uncontrolled mine is essentially a booby-trap.

This use by Seabees is not authorized.

In a controlled role, the operator detonates the mine as the enemy approaches within the killing zone. 

 

By using either an electrical or a non-electrical firing system, the operator can control detonation.

 

In almost all cases, mines employed by Seabees will be fired electrically with the M57 firing device.

 

 

.14 Discuss loading/unloading procedures for the following weapons:

a. 9mm pistol

Loading:

Holding the pistol in the raised pistol position insert a loaded magazine. With your opposite hand grasp the slide and pull the slide quickly to the rear, this will chamber a round. Place the weapon on safe. The weapon is now loaded

Unloading:

Holding the weapon in the raised pistol position, depress the magazine catch and remove the magazine. Pull the slide back, this should eject the chambered round, and inspect the chamber to insure the weapon is clear. Release the slide allowing the bolt to close. Point the weapon in a safe direction and  squeeze the trigger. The weapon is now unloaded.

 

b. M-16 Rifle

Loading:

With the hammer locked, place the selector on safe. Insert the magazine If the bolt is open depress the bolt catch to release the bolt and chamber the round. If the bolt is closed pull the charging handle fully to the rear and release. The weapon is now ready loaded.

Unloading:

Place the weapon on safe  and remove the magazine by depressing the magazine catch button. Pull the charging handle to the rear ejecting the chambered round. Inspect the chamber and receiver to insure it is clear. Release the charging handle allowing the bolt to close. The weapon is now unloaded.

 

c. M203 grenade launcher

Loading

Press barrel latch and slide the barrel  forward until the barrel stop is engaged

Insert  casing into chamber

Slide barrel assembly sharp rearward until barrel locks

Move safety rearward

 

Unloading

Press barrel latch and move barrel forward

Expended casing is automatically extracted and ejected

104 WEAPONS FUNDAMENTALS

 

The following items apply to the 7.62mm M60 machine gun:

 

104.1 Describe the 7.62mm M60 machine gun.

Air-cooled

Belt-fed

Gas-operated

Automatic weapon

Fixed headspace

Fires from open bolt Position

Crew served

 

 

104.2 Discuss loading/unloading procedures.

LOADING:

Point weapon down range

 

Place safety in the “F” (fire) position

 

Use cocking handle to pull the bolt to the rear

 

When the sear holds bolt rearward, return cocking handle forward and place the safety in the “S” (safe) position

Raise the cover and ensure the feed tray, receiver and chamber are clear

 

Place the first round in the feed tray groove and close the cover, making sure the round stays in the groove

 

Move safety to “F”

 

The weapon is now ready to fire

 

UNLOADING:

            Point weapon down range

 

Move safety to “F” (fire) position

 

Pull charging handle rearward to lock the bolt to the rear, then return the charging handle forward

 

Place the safety in the “S” (safe) position

 

Raise the cover and remove the belt and rounds from the tray.

Ensure that chamber and face of bolt are clear

Lower feed tray and close cover

CAUTION- DO NOT ALLOW BOLT TO SLAM FORWARD ON EMPTY CHAMBER

 

 

104.3 State the following capabilities/characteristics:

 

a. Length                                             42.4 Inches

b. Weight                                             18.5 lbs

c. Maximum range                              3725 meters

d. Maximum effective range                1100 meters

e. Safeties

Safety lever on left side of trigger housing

–The bolt cannot be pulled rearward or

released to go forward while on safe.


104 WEAPONS FUNDAMENTALS (CONT'D)

 

f.  Ammunition types

7.62 Ball                                 

7.62 Armor piercing

7.62 Blank                              

           

7.62 Tracer

            7.62 Dummy

 

g. Rates of fire

Sustained - 100 rnds/minute

Rapid -       200 rnds/minute

Cyclic -      550-600 rnds/minute

 

h. Types of fire

Grazing Fire - Not less than 1m above and no higher than 68 inches above the ground.  Can exist for 700m over level or evenly sloping ground.

 

Plunging Fire that strikes the ground from above at a considerable level.  Beaten zone is considered the danger space.

OverheadFire delivered over the heads of troops.  Usually plunging fire.

 

i. Types of mounting pods

Integral Bipod

            Part of the barrel group

            Provides effective firing platform

 

M122 Tripod

            Stable and durable mount

            Provides for greater accuracy

            Includes a traversing and elevating mechanism and the pintle and platform group

 

 

104.4 Name the three types of emplacements that might be employed in a

          defensive position. [ref. c, pp. 4-14 thru 4-16]

            M-60 Emplacements:

                        Employed as a squad (sqdldr & 2-4 person gun tms)

Support the rifleman in offense & defense

Provide heavy volumes of controlled, accurate and continuous fire

Engage predetermined targets in all visibility conditions

Provide long range, close defensive and final protective fires

Basis for FPF’s in the defensive fire plan

      Cover likely avenues of approach

Provide grazing fire

Assigned to each gun

Normally does not exceed 800 mils right to left (45 degrees)

Adjacent Machine gun squad sectors should overlap.

 

Initial Fire Command - The units leaders means of controlling the fires of his unit. A way of telling you what weapon, where, at what, how far, when to commence firing.


104 WEAPONS FUNDAMENTALS (CONT'D)

 

Remembered by the acronym ADDRAC

 

ALERT - The first element, alerts you that a command is coming.

 

DIRECTION - Directs your attention in a direction or to the target.  Can be skipped if the target is singular and obvious.

 

DESCRIPTION - A description of the target or targets in short accurate words.  Can combine a reference point in this element as well.

 

RANGE - The estimated range of the target to be engaged.

 

ASSIGNMENT/METHOD - Only used if the need to assign different sectors of fire exists or to indicate a method of engagement.

 

CONTROL/COMMAND - Used to tell you when to start placing fire on the target.

 

Final Protective Fire (FPF) - Defensive fire designed to break up the enemy’s assault under any condition of visibility.

A prearranged barrier of fire laid down just in front of the defense. 

Also planned to destroy or limit enemy penetrations into the defense. 

Fired on verbal command or predetermined signal.

 

 

                        Final Protective Lines (FPL)

Predetermined line of fire to obtain the maximum grazing fire from the weapon.

 

Used in terrain that has short ridges, draws and irregular slopes.

 

                                                            Characterized by:

Flanking Fire:  Provides effective frontal coverage

 

Interlocking:  Reduces number of gaps & provides mutual

           support

 

Grazing:  Bullet does not rise above avg ht of person.

    Flat or even slope 700m max.

 

 

                        Principle Direction of Fire (PDF)

Used when terrain does not allow for

effective FPL.

 Used to cover dangerous avenues of approach.

 May fall

within the sector of fire or compromise either boundary. 

 

104.5 Name the members of a gun team and state what they are responsible for

          carrying into a combat situation. [ref. a, p. 1-17]

Team Leader Usually A PO2, responsible for effective employment of the gun.

 

Responsible for changing the barrels during firing. 

 

Carries spare barrel kit, M122 tripod, one bandoleer of ammo and

armed with a 9mm pistol.

Gunner -         Usually a PO3.  Actually fires and maintains the gun

 

Carries the gun, one bandoleer of ammo and armed with a 9mm pistol. 

Ammo 1 -        Usually a CN, acts as the supply person for the team.

Carries one box of ammo, spare barrel case with T&E.

Armed with an M16.

 

Ammo 2 -        Usually a CA. 

Carries two boxes of ammo.  Armed with an M16. 

 


104 WEAPONS FUNDAMENTALS (CONT'D)

 

104.6 Discuss how tracer rounds are used.

Observation of fire

 

Incendiary effects

 

Signaling

 

Training

 

 

104 WEAPONS FUNDAMENTALS (CONT'D)

 

 

The following items apply to the 40mm machine gun (MK 19):

 

104.7 Describe the 40mm machine gun.

Air-cooled                               

Belt-fed

Blow back operated                

Automatic weapon       

Fires from open bolt position    

Crew served

 

104.8 Discuss loading/unloading procedures.

            LOADING

Keep the weapon down range

 

Make sure the bolt is forward.  If not take the weapon off safe and ease the charging handles forward.

 

Open the cover

 

Insert the first round through the feed throat

Insert the first round through the feed throat

 

Place the first round into the feeder. Female link first.

 

Push the round across the first pawl

 

Move the slide assembly to the left

Close the cover

 

Unlock and grasp the charging handles and charge weapon

            UNLOADING

                                                Place weapon on safe

 

Open cover

 

Remove remaining rounds and inspect chamber

 

Once clear, close cover

Place weapon on fire and use charging handles to “ride” bolt forward or press trigger sending the bolt forward.

 

 


104 WEAPONS FUNDAMENTALS (CONT'D)

 

104.9 State the following capabilities/characteristics:

a. Length                                 43.1 inches

b. Weight                                 75.6 lbs

c. Maximum range                  maximum effective               1500m

                                                maximum                             2212m

d. Arming range                      M383 HE Round               18 to 36 meter

M918 TP Round               18 to 30 meters

 

e. Muzzle velocity                    790 fps

f. Rate of fire                           325 to 375 rds/min

g. Safety                                                          Thumb switch with “Safe” and “Fire” positions

h. Ammunition types                                       M383 HE - High explosive, designed to inflict personnel casualties.  Arming distance of 18 to 36m. 15m casualty radius

 

M430 HEDP -High explosive, dual purpose

M385E4/M385A1 - Training Practice with propellant.  Max range 2200m

 

M918 TP - Target round with a flash signature.  Max range 2200m

 

M922 Dummy - Inert

 

 

 

The following items apply to the .50 caliber M2 HB machine gun:

104.10 Describe the operation of the .50 caliber M2 machine gun.

The .50-caliber machine gun is a belt-fed, crew-served, recoil-operated,  air-cooled weapon.

 It can be set for automatic and semiautomatic fire. 

The weapon does not have any safeties.

 

104.11 Discuss loading/unloading procedures.

            LOADING

                        Automatic mode

 “Make sure gun is clear”

Close the bolt

Close feed cover

Lock down the bolt latch release

Insert the ammo

Cock the gun (the gun is now “half-cocked”)

Re-cock the gun (now it is “fully-cocked”)

Single shot mode

 “Make sure gun is clear”

Close the bolt

Close feed cover

Rotate bolt latch release lock in the up position to the right

Insert the ammo

 

Cock the gun (the gun is now “half-cocked”)

 

Re-cock the gun (now it is “fully-cocked”)

 

To fire another round you must push the bolt release allowing the bolt to go home


 

 

104 WEAPONS FUNDAMENTALS (CONT'D)

            UNLOADING

                        Place the gun in single shot mode

 

Pull slide handle to the rear and lock bolt rearward

 

Open the feed cover

                                                Clear all remaining links or rounds

 

Inspect chamber insuring it is clear

 

Press the bolt latch release and ride the bolt forward

 

Close the feed cover and pull the bolt to the rear

 

 

104.12 State the following capabilities/characteristics:

 

a. Length                                                         65 inches

b. Weight                                                         Total Weight 128 lbs

                                                                                    Barrel - 24 lbs

Receiver group - 60 lbs

M3 Tripod - 44 lbs

c. Maximum range                                          6800 (M2 Ball)

d. Maximum effective range                            1830 meters

e. Muzzle velocity                                            3050 fps  (2080 mph)

f. Direction of feed: Load so double end loop on ammo belt clicks into the feedway

g. Rates of fire                                                            Sustained   40 rnds or less/minute

Rapid         40 rnds or more/minute

Cyclic        450-550 rnds/minute

 

f. Types of fire   Automatic:  Short burst are recommended over sustained firings.

 

Semiautomatic:   Single Shot Fire

 

104.13 Discuss setting headspace and timing on the .50 caliber machine gun.

     Headspace - Distance between the bolt face and the base of a seated cartridge (rnd).

Correct when:

Recoiling groups are fully forward

No independent rearward movement between the bolt, barrel and barrel extension

Must be checked and set before gun is fired,

–When barrel is replaced and

When correct setting is in doubt

 

 

 

Headspace Gauge

-

Tool used to check and set headspace

 

Has “GO-NO GO” reading

 

Insert the “GO” side of the gauge between the bolt and rear of the barrel(T-slot)

The gauge should enter freely up to the center ring

Remove the gauge and place the “NO-GO” side in the T-slot

If the “NO-GO” side does not enter, the headspace is set correctly


104 WEAPONS FUNDAMENTALS (CONT'D)

Headspace Too Tight

 

The “GO” side of the gauge cannot enter freely

Pull back on  the charging handle

While holding it back, unscrew the barrel one notch (click)

Ease the bolt forward

Recheck the headspace with the gauge

Headspace Too Tight

 

The “GO” side of the gauge cannot enter freely

Pull back on  the charging handle

While holding it back, unscrew the barrel one notch (click)

Ease the bolt forward

Recheck the headspace with the gauge

Timing Ensures that firing takes place when the recoiling parts are

  between .020 and .116 inch out of the battery (fully forward).

Correct when:

recoiling parts are locked together

Firing takes place just before the recoiling parts are in the

battery

The gun fires on the “FIRE” gauge

And WILL NOT on the “NO-FIRE” gauge

Timing Adjustment

 

Checked with the “FIRE” (.020 in) and “NO-FIRE” (.116 in) gauges

 

Must be checked and/or set each time headspace is adjusted and whenever timing is questionable

Timing Adjustment Steps

 

Check headspace first

Ensure gun is cocked and bolt forward

Raise the extractor

Retract the bolt far enough to insert the “FIRE” gauge

Place it between the extension and the trunnion block

Allow the barrel extension to close on the gauge

Depress the trigger, the firing pin should release

 

Retract the bolt far enough to remove the “FIRE” gauge, cocking the gun and allow the bolt to go forward

 

Retract the bolt far enough to insert the “NO-FIRE” gauge, place it in the same position

 

Depress the trigger, the firing pin should not release

Timing Late

 

The firing pin will not release when the “FIRE” gauge in in place.  If this happens perform the following:

•Remove “FIRE” gauge

Remove backplate assembly

 

Locate and turn the trigger bar adjusting nut one notch to the

right

 

Reinstall the backplate assembly

•Reinsert the “FIRE” gauge and test

again

 

 

104 WEAPONS FUNDAMENTALS (CONT'D)

Timing Early

 

The firing pin will release when the “NO-FIRE” gauge in in place.  If this happens perform the following: 

 

Perform the same steps as if it were late except turn the trigger bar adjusting nut on notch to the left

 

The following items apply to the 60mm mortor (M 224):

 

104.14 Discuss the tactical purposes of this weapon.

Enables fires over hills, forests, walls or other defenses

 

Can reach far beyond flat trajectory weapons

 

Crew is protected from enemy fire and observation

 

Can be used as an offensive or defensive weapon

 

 

104.15 Describe the two methods of firing.

Conventional Mode

The M7 baseplate, the sight unit, and the bipod are used.

 

Handheld Mode

–Used on patrols with minimum deployment

 

104.16 Describe loading/unloading procedures.

            LOADING

                        Drop-Fire Method (Conventional mode)

Drop round from top

 

Hand-held Mode

Drop round from top

 

            UNLOADING

Misfires - A round that has been dropped but failed to fire.  A complete failure to fire.

 

Immediate action - Switch to trigger mode and attempt to fire.  If it fails again, switch selector to “safe” and kick the lower portion of the cannon to dislodge the round.  If this fails attempt to trigger fire again. 

Finally, if this fails, ensure the selector is on safe, have the gunner slowly lift the base cap end as the a-gunner places their hands around the outer edge of the muzzle.

 

As the round slides out the a-gunner stops it with their thumbs and removes it.  It is then placed in the designated area.

 

 

104.17 State the following capabilities/characteristics:

 

a. Length                                                         40 inches

b. Weight                                                                                 Total weight      46.5 lbs

                                                                                                Cannon             14.4 lbs

                                                                                                M7 Baseplate   14.4 lbs

                                                                                                M8 Baseplate   3.6 lbs

                                                                                                M170 Bipod     15.2 lbs


104 WEAPONS FUNDAMENTALS (CONT'D)

c. Ammunition types            

High Explosive (HE) - Used to destroy or cause casualties to personnel, emplacements and vehicles.  Causes damage by blast, fire and fragmentation.

Smoke, White Phosphorus (WP) - Used for screening, casualties, incendiary and signaling.  Causes material damage by fire.

Illuminating (ILLUM) - A flare attached to a parachute.  Used for battlefield illuminating and signaling.

 

Training Practice (TP) - Similar to HE without explosive filler.

 

Training - Completely inert.

a.      Maximum effective range

High Explosive (HE) -                      3490m/400-70m

Smoke, White Phosphorus (WP) - 1630m/400-70m

Illuminating (ILLUM) -                         951m/NA

Training Practice (TP) -                        3490/NA

Training - Completely inert        NA

e. Maximum/minimum elevations

Max/Min Elevation -                      700-1600 mils

f. Propellant increment charges

Propellant increment charges

 

Impact Fuze:  causes the round to function when it comes in contact with an object.

 

Graduated Time Fuzes:  Causes the round to function at a prescribed time after the round is fired.  Also known as Time Fuzes

Variable Time Fuzes.  Contain their own radio transmitter and receiver.  They transmit a radio signal.  This signal is reflected back to the fuze.  As the round approaches an object, the strength of the reflected signal increases.  The round explodes at a predetermined strength.

g. Safety

If a crew member is within one meter of the muzzle during firing, hearing protection must be used.

 

Never put your hands in front of the muzzle.

When cleaning the bore, be careful not to leave any waste on the firing pin.

 

 

104.18 Discuss the role and mission of the following:

a. Forward Observer (FO)

The “eyes” of the indirect fire team

 

Primary mission is locating suitable targets and calling for and adjusting fire on these targets.

 

Additional mission of collecting intelligence.

b. Fire Direction Center (FDC)

Provides the CO with a way to control and quickly mass fires

Located in the HQ’s section of the mortar platoon

Processes the calls for fire by plotting them on the firing chart

From this chart, firing data is prepared and announced to the gun crews


104 WEAPONS FUNDAMENTALS (CONT'D)

c. Fire Support Coordinator (FSC)

Approves all calls for fire that are requested.

 

De-conflicts different fire missions in TOAR

 

Ensures data for fire missions is accurate

 

 

The following items apply to the 40mm M203 grenade launcher:

 

104.19 Describe the 40mm M203 grenade launcher.

Light weight

Single shot

Breech loaded

Pump action

Shoulder fired weapon

Attaches to the M16 rifle

 

104.20 Describe how the weapon is held when fired.

Standing - Used with targets less than 100m.  Face target then half right, Right hand pistol grip, left on magazine. 

Kneeling - Good for level ground or ground that slopes upward towards target.  Place body perpendicular to target.  Same firing position as standing.

Prone - Same as with rifle.  When firing long range place butt of weapon on the deck Holding the 40mm grenade launcher.

 

104.21 Discuss loading/unloading procedures.

Ensure the weapon is on safe

Press the barrel latch and slide barrel forward

Insert round into the chamber

Slide the barrel closed

Weapon is now loaded

•Open barrel to eject round to unload

 

104.22 State the following capabilities/characteristics:

a. Weight                                                                                 Total weight unloaded - 3 lbs

Total weight loaded - 3.5 lbs

Total weight with M16 -11lbs

b. Ammunition type

HE round - High explosive, designed to inflict personnel casualties.  5m casualty radius.  Danger radius of 30m.  Arms within 14m to 27m.

 

HE air burst - Lands on the deck and bounces up 2m to explode.  5m casualty radius.  Arms within 14m to 27m.

 

HEDP - High explosive, can penetrate 2 inches of steel.  5m casualty radius.

 

TP - Training round with a flash signature.  Danger radius of 20m

c. Maximum effective range (area target) [p. 13-1]

Max effective range (area tgt) - 350m

d. Maximum effective range (point target)

Max effective range (pt tgt) - 150m

e. Maximum range [p. 13-1]

Max range - 400m


104 WEAPONS FUNDAMENTALS (CONT'D)

 

The following items apply to the 12-gauge shotgun:

 

104.23 Describe the operation of the 12-gauge shotgun.

Manually operated

Single shot

Magazine feed (tubular)

Pump action

Shoulder fired weapon

 

 

104.24 Discuss loading/unloading procedures.

LOADING

Single Load

 

Ensure the weapon is on safe

 

Press the action lock lever and slide barrel (fore-end) Rearward

 

   

   

Magazine Load

 

Ensure the weapon is on safe

 

Slide barrel (fore-end) forward

 

Insert round into the magazine

Weapon is now loaded without round in chamber

Open and close barrel to chamber a round

 

            UNLOADING

                                    Open barrel to eject round to unload

 

 

104.25 State the following capabilities/characteristics:

a. Length                                             39 inches

b. Safeties                                           Safety switch on top

c. Ammunition type                             12 ga, 2 - 2 3/4 in 00 buck, military round

 

 

The following items apply to the 5.56mm M16 rifle:

 

104.26 Describe the 5.56mm M16 rifle.

Lightweight

Gas operated

Air cooled

Magazine fed

Shoulder fired

Semi-automatic or fully automatic

 

 

104.27 Describe how the weapon is held when fired. [

 

Shoulder fired

 Semi-automatic or fully automatic

 

 


104 WEAPONS FUNDAMENTALS (CONT'D)

104.28 Discuss loading/unloading procedures.

            LOADING

                        Ensure the rifle is on safe

 

With the bolt locked to the rear, insert a magazine.

 

Release the bolt catch and allow the bolt to go forward.  This chambers a round from the magazine.

 

The rifle is now loaded and in condition one

 

 

            UNLOADING

                                    UNLOADING

Ensure the rifle is on safe

After the last shot the bolt should lock to the rear.  If so, just remove the magazine and inspect the chamber.

If The bolt does not lock to the rear, pull the charging handle rearward and lock the bolt rearward using the bolt catch.

Repeat the second step to complete the unloading process.

 

 

104.29 State the following capabilities/characteristics:

 

a. Length                                                                     39in with  flash suppressor

b. Weight                                                                     7.8 lbs

c. Maximum range                                                      3600 meters

d. Maximum effective range                                        Point Target       550 meters

Area Target        800 meters

e. Muzzle velocity                                                        3100 fps

f. Safeties                                                                    The rifle will not fire when placed in “safe” mode.

g. Magazine capacity                                                  20 - 30 rounds

h. Types of ammunition

            5.56mm Ball - Standard round

5.56mm Tracer - Used to mark targets or cause incendiary effects

5.56mm Blank - Training round

5.56mm Dummy - Totally inert for training

i. Rates of fire [ref. g, p. 2-3]

            Semi-Automatic:  45 round per minute

Automatic:           90 rounds per minute

Sustained:            12 to 15 rounds per minute

j. Modes of fire [ref. g, p. 2-3]

Semiautomatic Fire mode -  The trigger must be pulled each shot.

 

Automatic Fire mode - Rifle will continue to fire as long as the trigger is held back.

 


104 WEAPONS FUNDAMENTALS (CONT'D)

The following items apply to grenades:

104.30 Describe the six different types of grenades.

Fragmentation

                        Used to produce casualties by high velocity projection of fragments

Effective casualty producing radius is 15 meters

Illumination

                        Used to illuminate terrain in night time operations

 

Once pin is pulled, GRENADE MUST BE THROWN!

Chemical

Used for incendiary, screening, signaling, training and riot control purposes

Incendiary

                        Used to ignite combustible material and destroy all types of equipment

Smoke

                        Used to screen movement, mark targets and signal

Practice

Used to train personnel in the care, handling, and use of grenades prior to using actual service grenades

 

 

104.31 Discuss hand grenade safety procedures.

All personnel handling casualty producing grenades must wear proper protection

Never attempt to de-fuse hand grenades

Do not remove the safety pin until ready to throw

Do not attach grenades to clothing or equipment.

Riot control grenades should not be thrown within5 meters of personnel

 

Smoke grenades should not be used in closed areas

 

Wait 5 min before approaching a dud

 

Wait 30 min before approaching a chemical dud

 

104.32 Discuss the uses of fragmentation and chemical hand grenades.

Fragmentation Grenade

Used to produce casualties by high velocity projection of    

  fragments

           

Chemical Grenade

 Used for incendiary, screening, signaling, training and riot

       control purposes

 

104.33 State when, if ever, the safety pin of the MK 1 illuminating grenade can be

            replaced.

Once pin is pulled,                                  

GRENADE MUST BE THROWN!

NEVER REPLACE THE SAFETY PIN

 

 

 

 

 


104 WEAPONS FUNDAMENTALS (CONT'D)

 

The following items apply to the M18A1 Claymore mine:

 

104.34 Describe the M18A1 Claymore mine.

A directional, fixed-fragmentation mine that is designed primarily for use against massed infantry attacks.

 

It is equipped with a fixed plastic, slit type sight, adjustable legs and two detonator wells.

 

 

104.35 Discuss the placement, arming, and safety requirements of the Claymore

            mine.

Placement

 Should be sighted on a point 8 ft high at a distance of 50 meters.

Arming  Pull tape tab from blasting cap.

–Lay wire between mine and firing

   position, wrap wire around leg of mine and bury if possible.

   Insert cap into either detonating well and lock with shipping plug-

   priming adapter.

Recheck aiming of mine

  Safety

The safety bail on the firing

   device has two positions.  When up it is in the “safe” position.  Down is

   the “fire” position.

 

104.36 Describe the coverage and methods of fire.

Effective coverage

Placement no closer than 5 m and no farther apart than 45 m.

 

A preferred lateral and rearward separation distance is approximately 25

meters.

The first 50 m at a 60 deg angle is considered the kill zone

100 m is moderately effective

250 m in dangerous

100m behind the mine is the danger area

 

 

The following items apply to the 84mm M136 (AT-4):

 

104.37 Describe the 84mm M136 (AT-4).

Lightweight

Self contained anti-armor weapon

Free flight fin stabilized cartridge packed in an expendable launcher

One piece

Right shoulder fired only

Man-portable

 

 

104.38 Describe how the weapon is held when fired.

Standing  Used when firing on moving or stationary targets from behind a protective barrier such as a wall or barricade.  Most unstable and exposed position. 

Kneeling  Used for firing on moving or stationary targets.  Maximum use of support is essential for stability


104 WEAPONS FUNDAMENTALS (CONT'D)

 

Sitting  Used for firing on stationary targets.  More suitable than kneeling position.

 

Prone The least stable position.  Affords the most protection. 

The danger area extends for 60m with a 90 degree angle behind the weapon

The weapon must not have any obstructions closer than 5 m to the rear of the weapon.

 

 

104.39 State the following capabilities/characteristics:

 

a. Length                                                                     40 inches

b. Weight                                                                     Fully loaded  14.8 lbs

c. Maximum range                                                      2100 meters

d. Maximum effective range                                        300 meters

e. Muzzle velocity                                                        950  fps

f. Controls                                                      

Transport Safety Pin.  Blocks the movement of the firing pin and prevents it from striking the cartridge percussion cap. 

Cocking Lever:  When the cocking lever is in the SAGE position, there is no contact between the firing rod and the trigger.

 

Forward Safety.  Prevents the firing rod from striking the firing pin.

g. Ammunition

Tactical cartridge, 18 inches long,

            High explosive, anti-tank (HEAT)

h. Misfire procedures

Causes - A complete failure to fire caused by a faulty firing mechanism or faulty element in the propellant charge.

 

Action: 

Shout “misfire”

Maintain sight picture

Release safety catch

–Re-cock the weapon

–Check back blast area and

attempt to fire

 

Repeat if necessary

If still fails, release safety catch and return cocking lever to the safe

position.

 

Reinsert the transport safety pin, lay weapon on ground and notify chain

of command.

i. Minimum arming range                                            10 meters


104 WEAPONS FUNDAMENTALS (CONT'D)

j. Safety

Take care in selecting positions for firing.  Avoid areas that could cause you to fire through a screen of brush or trees.

Impact with a twig or branch may deflect the rocket or cause it to detonate. 

You must try to obtain concealment, but not at the risk of safety.

To prevent the rocket from striking the foreground and causing serious injury to personnel, maintain the launcher in the firing position until the rocket has left the launcher.

Avoid the blast of flame and ejected residue to the rear of the launcher. 

Remove flammable material , such as dry vegetation, from the backblast area.

Keep personnel and ammunition clear of the rear danger area unless adequate shelter protection is provided. 

Sand or loose dirt in the backblast area can also reveal your position to the enemy.

Do not fire rockets at temperatures below -40 F or above 140 F.

Never fire a damaged weapon.

 

 

104.40 Describe the use and purpose of the range card as it relates to each

            weapon system.

Cards are the basis for the fire plan at the company level.  Each crew served weapon will have one.

–All supporting fires, security sectors and defensive coordination are planned using the machine gun’s fire as the base from which to build.

Two cards are prepared, one for the gun and the other goes to higher HQ.

Cards should be passed on to relieving units.

Patrols can use your card to locate FPL’s and identify dead space.

Cards must be neat and prepared using a universal format.

Gun Identification Block  Identifies what gun the card belongs to and the date it was

drawn.

Weapon Symbol  Single dot for the gun and a solid arrow extending out along the FPL

or PDF

 

Magnetic Orientation Line and Location Grid Coordinates A means for others to

positively locate your gun position.  The line is drawn from a prominent terrain

feature that is located behind friendly lines.  The grid coordinates are recorded

next to the dot in the machine gun symbol.

Sector Limits - Drawn as broken lines ending in arrow heads.  If using an FPL only one

sector limit will be drawn because one will be the same as the FPL.

 

Grazing Fires   If an FPL is used, a heavy shaded area is drawn along the inside of the

FPL.  This will indicate the limits of grazing fire obtainable.  Any dead space is

shown by breaks in the shading.  Record the near and far limits of the dead space

in meters or record the range next to the ends of the shaded areas.

Terrain Features  Draw only those terrain features that significantly add to the clarity of

the range card.  If the feature is drawn, draw it to the correct perspective.

 

Location of Friendly Troops or Equipment  Draw any friendly positions or equipment

that is either in or near the sector limits of the machine gun.

Targets - Draw targets to perspective and label them with a number. 

The number one target will be either the FPL or the left sector limit. 

If the FPL is on the right sector limit, number all other targets sequentially from right to left. 

All other times number from left to right. 

 

One method is to record data directly on the sketch along the leading line

to the target.

 

The other method is to use the data block of the card.

 

 

104.41 Discuss the effectiveness and employment of early warning devices and

            pyrotechnics.

Trip Flares

Used primarily to illuminate and to give warning of attacking or infiltrating enemy troops.

 Place along a likely avenue of approach and activated by the enemy.

 Normally not used in any other operation other than defensive.

Booby Traps

Can be explosive or non-explosive.  Used primarily to incapacitate, wound or kill and unsuspecting person when they disturb a apparently harmless object. There are improvised and manufactured

 

Improvised  Constructed from standard firing devices, explosives, weapons,

missiles or other materials used for other purposes.

 

Manufactured  Standard devices made at a factory.  Made to look like useful

objects.(books, pipes or bottled drinks)

Explosive Devices Booby traps laid along paths and trails to delay and frustrate

patrols and foot troops.

Most are improvised with either pressure release, pull or pull release devices.

 

Grenade Trap  Setup with wire to pull pin when tripped over.

Grenade in can  Grenade in can with pin removed.  Trip wire pulls grenade

from can.

Mud Ball Mine - Grenade packed in mud.  Mud dries and cracks grenade

explodes.

 

 

Non-Explosive Devices

All are improvised with locally available material.  Either pressure release, pull or pull release devices.

Punji Stakes  Bamboo spikes placed in the ground protruding just enough to

produce injury.

Foot Traps  Small pits combined with spike boards placed along paths or trails.

 

Deadfalls  Various devices are suspended above jungle paths and trails. 

Designed to fall or swing in an arc and strike victims as they pass below

 


104 WEAPONS FUNDAMENTALS (CONT'D)

 

104.42 Discuss the tactical employment and purpose of Naval Mobile Construction

            Battalion (NMCB) weapons systems.

Automatic Rifleman - M16 rifle, backbone of the defense of the squad.  Positioned first by the squad leader.  The remainder of the fire team is positioned around the automatic rifles.

Rifleman - M16 rifle, positioned so they can cover the entire fire team sector.  The position must provide support and protection for the Automatic rifleman.

Grenadier - M203 grenade launcher, positioned to cover the dead space in the defense.

M60E3 - Support the rifleman in the offense and defense.  Provide heavy volumes of controlled fires.  Provide FPF’s.  Cover likely avenues of approach.  Provide grazing fire.

M2 .50 Cal Machine Gun - Provide protection for  motorized movement.  Destroy lightly armored vehicles.  Defend against low-flying hostile aircraft.

MK19 40mm Grenade Launcher - Used to provide direct and indirect firing.  Role is similar to the M60E3 and M2.

AT-4 - Used against armored personnel carriers.  Can be used to disable a battle tank (mobility kill) if struck properly

 

 

104.43 Discuss the various rates of fire:

 

a. Rapid                                   150 to 200 rounds per minute

b. Sustained                            12 to 15 rounds per minute

c. Cyclic                                  700 to 800 rounds per minute

 

 

104.44 Explain the various class of fire:

a. Grazing

Not less than 1m above and no higher than 68 inches above the ground.  Can exist for 700m over level or evenly sloping ground.

b. Plunging

Fire that strikes the ground from above at a considerable level.  Beaten zone is considered the danger space.

c. Overhead

Fire delivered over the heads of troops.  Usually plunging fire Overhead

d. Fixed

for targets requiring only one aiming point.  Continuous as long as target remains in the zone of fire.

e. Traversing

Distributed in width by changing the horizontal direction of the gun.  Firing a burst each time the gun changes direction.

f. Searching

Distributed in depth by changing the elevation of the gun.  Used against deep targets, firing a burst each time elevation changes.


104 WEAPONS FUNDAMENTALS (CONT'D)

g. Combined searching and traversing

Distributed in width & depth by changing the elevation and horizontal direction of the gun.

h. Swinging traverse

Delivered against targets to wide to cover the traversing hand wheel.  Also used on targets moving so rapidly across the gunner’s front they cannot maintain effective fire using the traversing hand wheel.  Cannot be fired from bipod or vehicles.

i. Free

Delivered from the tripod mount against targets requiring rapid and major changes in direction and elevation.  Can also be used from a vehicle mount when the target cannot be covered adequately by aiming points.  Cannot be fired from bipod mount.

 

104.45 Discuss the use and purpose of the following Night Observation Devices (NOD):

 

a. AN/PVS-4 (individual)

Individual use.  Portable, battery operated, electro - optical instrument used for observation and aimed fire of weapons at night. 

Magnification  3.6x

Range  400-600m (man size tgt)

b. AN/TVS-5 (crew serve)

Crew served and M16 use.  Portable, battery operated, electro - optical instrument used for observation and aimed fire of weapons at night.

Magnification - 5.6x

Range - 1000-1200m (vehicle size tgt)

c. AN/PVS-7C (night goggles) [ref. j]

Hand held or head mounted night vision system that enables walking, driving, weapon firing, short range surveillance, map reading and vehicle maintenance in both moonlight and starlight. 

Range - min 9.8”

d. AN/PVS-11 (pocket scope)


 


 

Make a free website with Yola